When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. ( You will find builds for arena, joust, and conquest. Ganesha will be a rough fight. Smite is an online battleground between mythical gods. ( ) [display_name] => Fafnir Today we played as Jormungandr and built him. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. Array Find the best Jormungandr build guides for SMITE Patch 10.2. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. [display_name] => Hades Remember, if Cabra hurts you, he isn't hurting your squishy friends. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. [url] => apollo PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. [display_name] => Sobek Their Attack Speed is reduced by 25% for the duration. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. ( Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. You can support us ad-free for less than $1 a month! ) PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. [god] => Array ) PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. Want to support SmiteFire with an ad-free experience? This caps at 100 power and 20% Lifesteal at 25% Health. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Jorm thrives as a front line bruiser character. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. First off, Skadi just hurts. Jormungandr | Season 9 | A Snazzy Build Concept, Ragnarok is here (Jormungandr Guardian Build). Can be upgraded at level 20. Apocalypse. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Their Attack Speed is reduced by 25% for the duration. Patch 6.3 by Karmas Greed - 4 years ago. Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [god] => Array SMITEFire is the place to find the perfect build guide to take your game to the next level. This is a build from personal opinions and hope to receive your comments. 1. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. If Anhur wants you dead, you are dead. Would you like to let the author know their guide helped you and leave them a message? But if you love Jorm, and just want to have a bit of fun, go for it. Subsequent hits on the same target do half the bonus damage for the next 3s. But to top it all off, her ice slick thingy procs Jorm's passive. Please consider supporting us by whitelisting us in your ad blocker! Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. You can see the most recently updated guides on the browse guides page. Jormungandrs Basic Attacks do not proc item hit effects. [scoreVal] => 2 ) [god] => Array Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. ( ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Cooldown - 150s. (Smite Season 8 Duel)Hey everyone, another Hatmaster video here where we play as Jormungandr using Gilded arrow! Would you like to let the author know their guide helped you and leave them a message? Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. Please keep this in mind while reading. PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and Mana. This is a provisionally easy ranking. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array This effect is not interrupted by damage but is interrupted by hard Crowd Control. Provided you put in early aggression, he won't be a problem. Additionally, their Damage Dealt is reduced by 15%. Can be upgraded at level 20. ) The initial countdown will not start until you leave the fountain. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. This consumable heals 250 Health over 25 seconds. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. [notes] => His Wrap Can Counter your Second ability passive Always try buy items with cooldown, if you dont take cooldown you dont do nothing XD. [god_id] => 52 If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. ) Array Biggest piece of advice, she isn't a tank and you put down solid damage, she can't heal someone who's already dead. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Array When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. [god] => Array [scoreVal] => 4 Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. [url] => yemoja [god] => Array Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. The Solution I think Jormungandr needs more versatility in his kit. [display_name] => Aphrodite This matchup is as dead even as is possible. [god_id] => 69 Essentially, this matchup will be won by whichever ADC is able to stay in lane. Cooldown - 170s. 1. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. ) [god] => Array Subsequent hits on the same target do half the bonus damage for the next 3s. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. [god_id] => 58 1. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Array Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. [god_id] => 96 Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. [display_name] => Geb [display_name] => Yemoja The final item should generally be situational. Be super aggressive provided your ADC allows, and make sure you bodyblock his pull for your ADC. [scoreVal] => 3 If you like Jormungandr tank, you can refer this way. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Array Cooldown - 120s. ( 1. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. [notes] => This is specifically Fenrir support. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. After boots are acquired, I typically go for Gauntlet if I can stay in lane to get the assists. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [god_id] => 6 Please consider supporting us by whitelisting us in your ad blocker! You can support us ad-free for less than $1 a month! Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. [god_id] => 87 If this happens, you are dead, just give up and be ready to buy items. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Array ( For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. Smite is an online battleground between mythical gods. This does not stack with similar Auras. ) At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. 1. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. Array You out damage geb, no contest. ) ( This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. [notes] => Heimdallr can, and probably will hurt you with his auto's. 1. Smite is an online battleground between mythical gods. [notes] => If you get frozen, it will hurt. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. A.) Array You definitely out damage him, and I would say that your wave clear is superior. 1. ( If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [scoreVal] => 3 After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. 103. This author would like to receive feedback. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. Additionally, their Damage Dealt is reduced by 15%. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. Jormungandr is god suitable for teamfights. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. This effect cannot trigger more than once every 110s. Like Ares, if Baron solo ults you, he's an idiot. ( ( Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm You can go Protector instead of Seer if you prefer it. This is a build from personal opinions and hope to receive your comments. Can be upgraded at level 15. [display_name] => Heimdallr [url] => xing-tian [display_name] => Kuzenbo You can see the most recently updated guides on the browse guides page. Smite is an online battleground between mythical gods. This effect lasts 15s and is doubled if you are the one who picks up the Spike. May even give you the killing blow with your 2 damaging abilities. [scoreVal] => 4 As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. If the target has over 2000 Health, your ability bonus damage scales up. This can only occur once every 15 seconds. Array Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. Please keep this in mind while reading. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. ) If the two of you are on fairly even ground skill and level wise, Jorm has a good chance to win the tank off provided that your ADC's are also fairly even. [god_id] => 74 Any Attack speed past base speeds up the recharge rate of Jormungandrs Basic Attack. [notes] => His Silence Counters Your Second and 3 Ability ( Cooldown - 200s. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Let me be clear, this is Herc support. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. However you choose to play Jormungandr, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. Fafnir's AS buff is annoying, but there isn't much you can do to circumvent that except kill his ADC, which was the goal anyways. Great kill confirm to enemy's retreating. 13. r/Smite. 5 attacks/s decreasing while firing (min 2/s). Array There isn't much to the mirror match, if you play better, you will win. Or you could play Cabra, he works better for this and is just as fun. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. [url] => cerberus Jormungandr is so large that he cannot be affected by Hard Displacement. The two of you are fairly even in terms of damage output early game, and he cannot ult you. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. Can be upgraded at level 20. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness. [notes] => Cthulhu and Jorm are both fairly similar in kit. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. Bastet: Amazing ability damage. 1, His Silence Counters Your Second and 3 Ability, Array [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. Smite is an online battleground between mythical gods. ( ( ) [notes] => Ah Sobek, the true ADC. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. ) A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. [god] => Array ) ) [display_name] => Izanami Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). Using this item allows you to teleport to any allied structure or ward while Rooted in place. ) [url] => fenrir Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. I've done this, it's fun as hell. ( Array 1. ( Start This is a build from personal opinions and hope to receive your comments. Max 50 stacks. [display_name] => Ymir Yes, a good solo Guardian must have a balance between pwr and HP-defs, so i really need a suggest for a full broken solo build for him which balances the things! Would you like to let the author know their guide helped you and leave them a message? I've had a Skadi do more than half my health in a single ability, it isn't fun. Best tip for this matchup, but lots of wards and watch for ganks. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. 1. Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. You are healed for 100% of the healing reduced.

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